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Helix
Project type
Images, video
The game was made using Unity 3D. The idea was to make a hypercasual game. This was a group project and I did the coding for this. The game shows the player as a ball moving on a cylinder with barriers. The Player has to control the cylinder by swiping left and right. The player can pass through the barriers if it's the same color as the ball. The level progression is shown by the bar at the top. The levels are randomized increasing the difficulty of the level and bringing new colors to the mix. The color of the player's ball can change mid-level if he hits a color ring also increasing difficulty. The speed of the ball also increases as more levels are passed.

